Some varieties of tropical fish don't follow the normal naming system instead, they reference real-life fish species. The fish type is determined according to the shape and pattern of the fish: The base color is first, and the pattern color is next if it is different. Parentheses indicate default name and color id - see § Entity data. In Bedrock Edition, the following colors are renamed from their defaults when they refer to tropical fish. In Java Edition, the type, and colors are displayed as item tooltips. ![]() ![]() In Bedrock Edition, the names are in the name of the bucket, giving names like "Bucket of Plum Blockfish", "Bucket of Sky-Orange Snooper", or "Bucket of Orange-Lime Dasher". Tropical fish variants in buckets have names that are assigned based on their colors and type. Tropical fish spawned from a spawn egg will use randomly chosen patterns, sizes, shapes, and colors (except black).īy using commands, tropical fish may be spawned as one of the 22 preset variants. Instead, naturally spawned tropical fish have 2 spawn attempts, the first chooses one of the 22 preset variants, and the other will use randomly chosen patterns, sizes, shapes, and colors (except black) Tropical fish do not have common varieties in Bedrock Edition. Tropical fish can be summoned with black as one or both of their colors, and/or without any visible pattern, though even without the pattern they can still have a pattern color, causing a further 884 possible combinations, 480 of which look the same due to the missing pattern. These result in 2,700 naturally-occurring combinations. The color black does not appear on any naturally-spawned tropical fish, since the eyes are usually hard to see. When tropical fish spawn in the wild, 90% of the time they appear as one of the 22 varieties seen on the right, and the other 10% of the time their patterns, size, and colors are completely random, drawn from any of 2 shapes, 6 patterns, 15 base colors, and 15 pattern colors.
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